Text using 6-bit ASCII
TABLE 28
International function message 0 using Message 26, broadcast or addressed binary message
International function message 0 using Message 26, broadcast or addressed binary message
Parameter | Number of bits | Description | |
---|---|---|---|
Message ID | 6 | Identifier for Message 26; always 26 | |
Repeat indicator | 2 | Used by the repeater to indicate how many times a message has been repeated. See § 4.6.1, Annex 2; 0-3; 0 = default; 3 = do not repeat any more |
|
Source ID | 30 | MMSI number of source station | |
Destination indicator | 1 | 0 = Broadcast (no Destination ID field used) 1 = Addressed (Destination ID uses 30 data bits for MMSI) |
|
Binary data flag | 1 | Always 0 | |
Destination ID | 0/30 | Destination ID if used. | If Destination indicator = 0 (Broadcast), no data bits are needed for Destination ID. If Destination indicator = 1, 30 bits are used for Destination ID and spare bits for byte alignment. |
Spare | 0/2 | Spare (if Destination ID used) | |
DAC | 10 | International DAC = 110 = 00000000012 | |
FI | 6 | Function identifier = 010 = 0000002 | |
Text sequence number | 11 | Sequence number to be incremented by the application. All zeros indicates that sequence numbers are not being used |
|
Text string | 6-942/972 | 6-bit ASCII as defined in Table 47, Annex 8. When using this IFM, the number of slots used for transmission should be minimized taking into account Table 29. For Message 26 the maximum is 942 for Addressed or 972 for Broadcast. |
|
Spare bits | Max 7 | Not used for data and should be set to zero. The number of bits should be either 1, 3, 5 or 7 to maintain byte boundaries. NOTE 1 – When a 7-bit spare is needed to satisfy the 8-bit byte boundary rule, the 6-bit spare will be interpreted as a valid 6‑bit character (all zeros is the “@” character). This is the case when the number of characters is: 3, 7, 11, 15, 19, 23, 27, etc. |
|
Communication state selector | 1 | 0 = SOTDMA communication state follows 1 = ITDMA communication state follows |
|
Communication state | 19 | SOTDMA communication state (see § 3.3.7.2.1, Annex 2), if communication state selector flag is set to 0, or ITDMA communication state (§ 3.3.7.3.2, Annex 2), if communication state selector flag is set to 1 |
|
Total number of application data bits | 128-1 064/ 96-1 064 |
128-1 064 bits for Addressed, or 96-1064 bits for Broadcast. |
Table 29 gives an estimate of the maximum number of 6-bit-ASCII characters that can be in the application data field of the binary data parameter of Messages 6, 8, 25 and 26. The number of slots used will be affected by the bit stuffing process.
TABLE 29
Estimated number of slots |
Maximum number of 6-bit ASCII characters based upon typical bit stuffing |
|||||
Addressed binary Message 6 |
Broadcast binary Message 8 |
Message 25 | Message 26 | |||
Addressed binary |
Broadcast binary |
Addressed binary |
Broadcast binary |
|||
1 | 6 | 11 | 6 | 11 | 2 | 7 |
2 | 43 | 48 | − | − | 40 | 45 |
3 | 80 | 86 | − | − | 77 | 82 |
4 | 118 | 123 | − | − | 114 | 120 |
5 | 151 | 156 | − | − | 150 | 163 |
NOTE 1 – The 5-slot value accounts for the worst case bit stuffing condition. |